File:PNG transparency demonstration 2.png
Size of this preview: ༨༠༠ × ༥༩༩ pixels. Other resolutions: ༣༢༠ × ༢༤༠ pixels | ༦༤༠ × ༤༨༠ pixels | ༩༩༧ × ༧༤༧ pixels.
ཐོག་མའི་ཡིག་ཆ། (༩༩༧ × ༧༤༧ བརྙན་རྒྱུ།, ཡིག་ཆ་ཆེ་ཆུང།: ༢༨༩ KB, རྣམ་གཞག།: image/png)
ཡིག་ཆའི་ལོ་རྒྱུས།
ཟླ་ཚེས་/དུས་ཚོད་གནུན་ཏེ་རྩོམ་ཡིག་ལ་ལྟ་བ།
ཚེས་གྲངས། / དུས་ཚོད། | བསྡུས་དོན། | ཚད། | སྤྱོད་མི། | བསམ་ཚུལ། | |
---|---|---|---|---|---|
ད་ལྟ། | ༠༩:༡༠, ༡ ཟླ་གཉིས་པ། ༢༠༢༢ | ༩༩༧ × ༧༤༧ (༢༨༩ KB) | Nguyễn Trí Minh Hoàng | Re-render and calculate proper transparency. POV-Ray seems to ignore the effects of transparency for translucent objects when calculating the output image alpha channel. Even though the dice are semi-transparent, this is not represented in the resulting PNG image. Rectify this by performing two renders (with a fully-black and fully-white background), then calculate the correct alpha value with a separate tool, so that the dice appear properly translucent depending on the background the image | |
༠༩:༠༢, ༡ ཟླ་གཉིས་པ། ༢༠༢༢ | ༩༩༥ × ༧༤༥ (༢༨༩ KB) | Nguyễn Trí Minh Hoàng | Reverted to version as of 09:01, 1 February 2022 (UTC) | ||
༠༩:༠༡, ༡ ཟླ་གཉིས་པ། ༢༠༢༢ | ༨༠༠ × ༦༠༠ (༡༧༨ KB) | Nguyễn Trí Minh Hoàng | Reverted to version as of 19:51, 25 February 2017 (UTC) | ||
༠༩:༠༡, ༡ ཟླ་གཉིས་པ། ༢༠༢༢ | ༩༩༥ × ༧༤༥ (༢༨༩ KB) | Nguyễn Trí Minh Hoàng | Re-render and calculate proper transparency. POV-Ray seems to ignore the effects of transparency for translucent objects when calculating the output image alpha channel. Even though the dice are semi-transparent, this is not represented in the resulting PNG image. Rectify this by performing two renders (with a fully-black and fully-white background), then calculate the correct alpha value with a separate tool, so that the dice appear properly translucent depending on the background the image | ||
༡༩:༥༡, ༢༥ ཟླ་གཉིས་པ། ༢༠༡༧ | ༨༠༠ × ༦༠༠ (༡༧༨ KB) | Gnash | Optimized | ||
༡༠:༡༧, ༢༤ ཟླ་བཅུ་གཉིས་པ། ༢༠༡༤ | ༨༠༠ × ༦༠༠ (༡༧༨ KB) | Rhapsody Scarlet | zopflipng | ||
༢༣:༢༤, ༣༠ ཟླ་དང་པོ། ༢༠༡༠ | ༨༠༠ × ༦༠༠ (༡༨༠ KB) | AtomCrusher | Squeeze! | ||
༡༢:༡༦, ༢༢ ཟླ་བཞི་བ། ༢༠༠༩ | ༨༠༠ × ༦༠༠ (༡༩༤ KB) | Ed g2s | New version | ||
༠༨:༠༤, ༡༥ ཟླ་བཅུ་བ། ༢༠༠༥ | ༣༢༠ × ༢༤༠ (༤༧ KB) | Txuspe | Compressed with PNGOUT. | ||
༠༠:༤༥, ༡༢ ཟླ་བདུན་པ། ༢༠༠༥ | ༣༢༠ × ༢༤༠ (༦༤ KB) | Daniel G. | 24bit PNG with 8bit alpha layer Rendered in POV-Ray by user:ed_g2s. See also: Image:PNG transparency demonstration 1.png {{GFDL}} |
ཡིག་ཆ་བེད་སྤྱོད་ཁུལ།
2pagelink འདི་ལ་སྦྲེལ་ཡོད།
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